02-01 Object transformation π₯
Summary
- Every object has an origin point
- Object transform is basded on its origin pΓ΄int coordinates
- Manipulating and object = Manipulating one point in space
Shortcuts :
- G to move
- R to rotate
- S to scale
- X, Y or Z to transform along the choosen axis
- X, Y or Z to twice, to transform along the choosen local axis
- Shift+X, Y or Z to transform excluding the choosen axis
Complete and Continue
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